SetScriptReturnValue(nGameState.IsEPInstalled(3))
return 
SetScriptReturnValue(GenericNeighborDataTable.new(GetPrimitiveParameter(0), gNeighborDataTableID["Business Rewards"], "Business Rewards"):GetProperty(gRewardNames[GetPrimitiveParameter(1)]) == not NeighborDataTable.new(GetPrimitiveParameter(0)):hasTable(GenericNeighborDataTable.Rewards.Rewards))


